Open After Effects and, from menu item Import – File, choose “ FBXtoAE_Pro” format and select your FBX file.If you export not animated objects remember to set a general key if it is linked to another object
In order to export animations (3D cameras, plans and meshes) select bake animations with sampling of all parameters ( Resample all).Plans made of only 4 vertices are imported as solid layers with same dimensions and more complex meshes are imported as 3D null layers Use FBX Export panel to export 3D cameras.Extract and copy plugins in C:\Program Files\Adobe\Common\Plug-ins\7.0\MediaCore.Autodesk Maya ( 2016, could be also compatible with old versions ).Should work with any FBX file however we have officially tested FBX files from these hosts: Adobe After Effects ( CC 2014, CC 2015 ).Microsoft Windows (there is no Mac version at the moment).3D animated Null Layer as Dummy/Locator.3D animated Solid Layer as 4 vertices planes.Parent Child linkings are supported (known issues for Maya linkings).3D animated standard camera free and target (at the moment Physical Camera is not supported).Create a new Composition with the correct size and fps of camera rendering.
We encourage to download trial version (7 days) to test it before to buy ! Please note it is Windows only at the moment. Import and export one or more 3D animated cameras, reference solids and null/dummy from and to After Effects composition. fbx fileĥ – This action will create a composition (“FBX_comp“) with the correct size of camera rendering and and solids layersįollow the video tutorial to understand some important steps for the proper functioning Maya, C4D, other versions of After Effects).Ģ – Copy FBX_to_AE.aex in (After Effects plugins folder): C:\Program Files\Adobe\Adobe After Effects CC 2014\Support Files\Plug-insġ – export 3D cameras (I remember to you only free cameras are supported at the moment) and plans made of only four verticesĢ – in order to export animations (3D cameras and plans) select bake animations with sampling of all parameters (Resample all)ģ – At this moment the FBX file is ready !Ĥ – Open After Effects and, from menu item File > Import > File, choose “FBX to AE” format and select your.
We will do further testing of compatibility with other systems (Mac OSX) and software (eg. The FBX file was created in 3ds Max (2012, 2013, 2014, 2015) and imported into Adobe After Effects CC 2014. This free plugin is used to import one or more animate 3D cameras (and reference solids), from FBX file to After Effects composition. The first plugin that we present, has been designed and developed by Valerio Carnevale.